Return to the Wilds
Josh, Alan, and Evan

Julio 9
Balasar, a Dragonborn paladin of the Order of Green Horns from LochRose, arrived on the early ferry at Fairdragon City. He came in search of answers. What was sickness that
plagued his homeland? What had wiped out his Order? The last words of one of his order members told him to seek answers from the Dragon on Fairdragon Isle.

Balasar first sought shelter at the Stone Hearth a local Inn just outside the city walls. It was here he met Aelar and learned of the Fairdragon. Aelar offered to traveled to
the dragon’s den with him and suggested that they first see if Alona would be willing to guide them once more. After eating they headed over to the Water Dragon’s Den, where
they found a very drunk Humple.

They requested guidance from Alona but she said that she couldn’t leave work again so soon. She, however, offered them a map of the area and a reward for any information they could bring her about the Kobolds that had been spotted in the area on their previous adventure. They agreed and Aelar went to check on the young boy Drago. After learning from a young girl named Salem that Drago had joined The Dragon’s Fang, Aelar went to their guild hall and left a message for Drago who was in the Labyrinth at the time training with his guild.

Upon returning to The Water Dragon’s Den, Aelar learned that Balasar had agreed to join Humple’s guild that he was trying to form. They returned to the Inn for the evening and
set out the next day, taking the road towards Dracdale.

While traveling, the group was set upon by bandits. They managed to defeat the bandits and capture their leader. After some bartering, the leader agreed to give up all his
gold and turn over a new leaf. Later that night, while camping the group was set upon by a goblin group which they managed to dispatch with some difficulty. They found on one
of the Goblins a note written in the Goblin language which they took with them.

They set out the next morning for Dracdale. However, upon arriving, there was no one guarding the gates. They could hear the sounds of battle coming from inside the town and
rushed in to help. After dispatching a group of goblins that were engaged with two guards, they rushed off to help some villagers trapped in villager Magus’s house. Inside
they were faced with the goblin squad leader and 3 of his minions.

Realizing his men were losing the fight, the squad leader took one of the villagers hostage. Humple attempted to strike the leader by throwing his dagger and in response the
he cleaved the village girl’s head clean off her shoulders. This incited a rage in Balasar who then charged the goblin leader smashing him with a devastating blow that sent
him flying against the wall. Aelar jumped on the chance and finished the goblin leader off with his blades.

Josh and Alan

Adventurer’s Log: Julio 8
The adventurers arrived in Fairdragon City. After looking around, they were directed to The Water Dragon’s Den where they met Browen.
He sold them information on where to search fo their respective objectives. They would both need to travel to the Northern Wilds.

The Waitress Alona agreed to accompany them and guide them on their journey. After setting out, they came across a young boy who had
been poisoned by Kobolds. After dispatching the Kobolds, our heroes rushed him to Dracdale where he was nursed to health by the doctor Magus.

Afterwards, they set out for the Northern Wilds. They encountered several packs of Kobolds and eventually reached a Cavern that the kobolds were trying to enter.
Humple charmed one of the kobolds and they learned that they were trying to steal the bronze dragon’s hoard for their red dragon master. After hearing this,
Alona slit the kobolds throat.

The adventurers camped in a nearby cave for the night. Aelar woke up in the wee hours of the morning to find Alona had disappeared. They went back to the cave
where they had slain the kobolds searching for her only to find that the boulder blocking there path had been moved.

They delved into the cave and found the Bronze dragon’s lair. They spoke to the bronze dragon who informed Humple that he might be able to find a magical item to suit his means in the Labyrinth below Fairdragon City. Humple kinda pissed her off by trying to steal her gold.

Afterwards they returned to camp. Aelar snuck out to watch the cave once more and encountered the dragon. After speaking briefly to her she dove into the water. Aelar set off for Dracdale once more and Humple awoke in the morning to find Alona had returned. Aelar was severely wounded by some kobolds while traveling alone but they all met up in Dracdale the next day. Alona

The boy they had saved had left the day before to travel to Fairdragon City. So, the three returned to the city and Humple began to look into starting up a guild. He is currentlyy searching for an enchantress that is also searching for guild members. Meanwhile, Aelar contemplates his next move.

Welcome to your campaign!
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Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

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3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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